Flipbook Texture Tool v3.0 - Now with GUI!

Hey all!

I’ve just made a major update to my flipbook texture tool: I added a GUI! It means it’s way simpler to use than before - just select a folder and it will autodetect any PNG/TGA frames.

As before you can still control output size and number of frames, and blend frames for seamless looping if required.

It’s a standalone tool for Windows, so you can use it with any game engine.

Cheers!

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