Hey all!
I’ve just made a major update to my flipbook texture tool: I added a GUI! It means it’s way simpler to use than before - just select a folder and it will autodetect any PNG/TGA frames.
As before you can still control output size and number of frames, and blend frames for seamless looping if required.
It’s a standalone tool for Windows, so you can use it with any game engine.
Cheers!