Hey!
This is my first time ever making VFX Without tutorials or steady following someone do it.
I am trying to make Elements vfx for a multiplayer online game I am working for a year now, (which scorred me 100% on the final school Final test )
I started out with simple vfx graph In unity, and made a fire effect based on a Sphere with Y axis velocity:
Next I will be working on a water attack, I Want to make a road of water that I can generate for each attack and have it look like water.
My first approach would be to have a capsule that I change itโs values with life time that has a Water Shader Equipped On.
[Sorry, I ran out of Image slots ]
And than I could add a splash effect with vfx graph.
This doesnโt seem like the right way for me though because I feel like I will be missing a lot of water effects that should be here.
Eventually I want to have my effect to look something like this:
What do you think would be the best way to achieve this?