Feli: Sketch #53

Concept: Create a ball out of particles and animate it in niagara.
Fun fact: I have never animated a bouncing ball before for some reason!

The ball starts at the system location, so if you place it on the ground it looks like the ball is actually bouncing off the surface. Thanks to long covid I am unsure if will be able to update but fingers crossed.

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Everything’s better with explosions.
Just like the ball, I continued to animate in niagara. The explosion consists of 5 GPU emitters adding up to roughly a 1000 particles with the same base material.
If I am well enough tomorrow, I will add some debris and a burn decal on the ground.