Hi, I didn’t manage to take part in the past sketch, but at least I will take part in this. This fire was created using a single circle texture and procedural noise.
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Cool , that smoke is produced with the sphere texture? Also maybe some flames would be cool?
Yes, smoke is created using a blurred circle texture with procedural distortion.
I love this! Could we see a breakdown of your shader?
Thanks! Its really cool to see how far you can take it with just one texture~!
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