Daniele Guerini - The Lonesome Guild VFX

Thank you :sparkles:
Yes the snow is made with very large quad, a simple texture full of snow flakes and with a little distortion to fake that are falling one by one. This to have less particles possible and achieve a nice and full effects.
There are also different layers to have depth and the particles spawners follow the camera so everything outside the view got killed with a collider.

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Well well well…
With the environmental/ exploration VFX I’m done, just left out some little ones but I mean.
Now it’s time for some enemies :sparkles:
These videos are collected by biome cause they don’t have as many skills as the heroes or the bosses does.

The first are the Arcolaryum enemies.

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Here are Nunuit enemies with some little bombs :bomb:

Some video previews seems black to me. Do you have any suggestions to avoid this problem?

I have no idea, thumbnail on yt seems to work. Maybe @Niels will know :o

some are black for me too.
Only thing I can see that’s slightly odd is the youtu.be link format, maybe something in the backend doesn’t know how to deal with that?