Creating Blood and Posion with Unity Shader Graph


Made a tutorial on how Blood and Poison can be made with the help of Unity Shader Graph and with a good texture made in Photoshop. This technique can also be applied to create other liquids and effects too. Really enjoyed the outcome.


It is so cool!Great work!

Thangks for your video,it is real useful!And I have a problem when I try it,that is when my blood born,the color has a black background,how can I make the red color like your work?

If you see that black background only when the blood is born, make sure the curve in the Custom Event doesn’t start exactly at 0. Make sure it starts a little bit above, like 0.05 for example.

Let me know if this helped!

Thanks!!My problem has been solved with your reply!:smiley::smiley:

1 Like

Great :slight_smile: