For this Sketch, I’m going to try and get close to a “comics” style (super inspired by Sin City/ Spider-Man:Into the Spider-Verse).
I’d like to make a post process (or a material function to hook on all my materials - TBD) to get a halftoned kind of look to my FX.
something similar to that video:
I will focus on making muzzles.
Here are a few references:
for the global feel:
for the FX behaviour (TBD):
we’ll see how that goes ^^! Hopefully I’ll have enough time to finish it on time…