Hi !
Joining in a bit late but I’ll try to get something done for this month.
The goal is to create a tentacle explosion effect similar to what we can see in Splatoon.
Also implemented a painting method similar to Splatoon using render textures https://youtu.be/XYwukYetY5Q
(The paint shader still lacks thickness faking, except for the normal map, I struggle to make it look more thick)
I’ll try to combine these two effects in the final version.
Thanks !
Yeah I saw that, I mean it’s always interesting to see how a similar effect can be achieved differently from one artist to another, so I completely don’t mind if you’re making the same type of effect
New UPDATE, made a tentacle, made a “hit” vfx, and put the effects together https://youtu.be/aEsf78P0LHs
Next step is polishing the actual explosion and make it look good