Final Update:
Original Post:
Hi!
I hope to use this hologram sketch as a chance to play around with Niagara in UE4, and also to bring one of my girlfriend’s VFX concepts to life ( https://www.artstation.com/artwork/qxrVz ).
So far i’ve got 2 emitters setup where i’m spawning the particles from:
- Sphere emitter along the floor where the blue / purple particles will rise up with some curl noise to build up the Hologram.
- Static mesh emitter for the skeleton that gets created by those particles and increase in density.