Approaches to Animation Computer Terminals?

Greetings Community!

Curious on some different approaches on how to achieve an animated computer screen through a material in blueprints in UE5. For example line of text scrolling up the screen, or a change of text when something happens. At the very least I could use a panner node on the text layer, maybe have some parameters to activate a branch…

I’d prefer not to do an actual video, and can’t seem to find a tutorial on this!