All effects are well optimized and work on all platforms. They can be easily re-sized, re-timed and re-colored.
Change color in 1 click: https://www.youtube.com/watch?v=s7eF_AprVEY)
Works with Lightweight Render Pipeline! But colors in LWRP may differ slightly from the standard RP.
The asset uses Post-Processing Stack by Unity Technologies.
I really like the lightning effect.
The ground cracks could have a bit more variety though. This is Unity right? You could have a sprite sheet with different ground cracks and have the particle system choose one at random.