First i’m feeling weird because i’m posting a lot of questions here, thanks to all for your help. I’m learning by myself Unity / Unreal / Houdini and sometimes, I have some problem and there is always someone who helped me so thanks a lot !!!
Today I’m working on a big project. A meteor is crashing on a monument which crumbles afterwards.
I’m using a glue constraint and the problem is that the debris don’t fall to the ground and stay like the screenshot.
Apparently, the fact that the glue keeps all the debris together also keeps them from falling once hit by the meteor.
(ps: I did the rocks and ground collision, I just need to understand how can I have the debris fall to the ground).
I know that’s a real time forum, but maybe someone can help me.
Thank you !