Hi guys! im quite new to Real time VFX and i create some simple things, lately im trying to import an animation created in maya to use in the UE4 particle system, but cant find an answer anywhere about it… so can someone please say if is possible and how to use animations sequences from unreal engine 4 in the cascade? or should make a blueprint to “merge” the animation with the particles thanks
You can’t bring skeletal meshs into Cascade, So you would either need to do the animation in some other way or like you said use a blueprint to play your skeletal mesh animation and particle system at the same time.