cebasVT

cebasVT

I am who you are not. No, serious, I am not very good at starting a sentence with, “I am…” . So I often say, “I’m not.”

What I do is what I think matters - so I do social media coordination. I enjoy building community with artists. Since it is work, I contact more with 3dsMax-based artists, but I also know most artists on CG are good with Maya and Max. The major software I look after for VFX would be thinkingParticles. This is a game space so it will be on Unity and Unreal. I am here while foot tracing Matt Radford, who is an amazing Game FX Artist! It was my first coordinating a Game Artist interview and it was awesome - lots of good insights. You can read it on cebas.com I hope to come here some times when I have time, learn more about Game Art and software integration. Feel free to facebook pm me at facebook.com/cebasVT or if you are on Vimeo.com/cebasvt

Thanks!