----Bellow here is all old stuff
s my first time posting here, so I hope Im writting it at the right section.
m currently working on a series of FX from the game Zelda Breath of the Wild. I started doing the Guardians laser beam, making a 3D ball shotting another, and then I decided to make my own guardian model. Here is the high poly from zBrush:
Then I did a cel shading shader with customizeable emissions, some animations and synced that with my particles, and that was the result:
(I can’t post the gifs because i`m I new user)
Better quality: https://us.v-cdn.net/5021068/uploads/editor/zd/3upeu6gbb9xu.gif
There are other sequences, as the guardian shotting and explosding the ball, and the Guardian Arrow effect, that I
m still working on. You can find other work in progresses on myTwitter`
For now, what you guy think of the particles? any critiques?
Here is another effect for the guardian: https://twitter.com/godsgreg/status/1007108754255613954