Recently I’ve been playing Xerath in League of Legends and, if you didn’t know, his ability effects were made around 10 years ago, soo…
This time I decided to create my own, VGU for Xerath’s abilities (VFX).
I decided to create this to push my limits, explore and challenge the boundaries of what I’m capable, at my current level as a VFX artist.
The textures presented were all created by me, using Photoshop and Substance Designer. The shaders were created in UE5 alongside the effects, and the 3D models for the effects were created in Blender.
This is a VFX fan art, I am not affiliated with Riot Games in any way, character models, animations, and environments belong to them.
https://www.artstation.com/artwork/Qxrn2E?notification_id=8351442296
