Hi everyone!
A few weeks ago, as a part of finishing my degree in Game Architecture and Design, I had to give a presentation to other students. I think it ended up pretty nice, so I’d like to share it with all of you.
I mostly focused on the practical tips and soft skills for one-person vfx departments, after one year of professional experience. If you disagree or have any other knowledge in this area please let me know, I will really appreciate some good feedback