Waterfall thread

paratesting03.gif
this ones much better now

might serve the fall better but looks like oil without bubbles and foam
i can add particle under the geo and hopefully a depth type LEqual with +Z on the billboards will suffice

edit - the edge push normals trick just doesn’t work, or I can’t figure out how to do it nice… o well
almost, got this part
paratesting04.gif
I still want to do some cartoon splash skirt around the base but figure out how I can make it work in full 3D… i wonde is mask/boolean mesh using an intersection operation, so two mesh’s rotating and a stencil operation to blend/mask them could work. ill try to investigate

masking didn’t seem to work well, but mesh workflow got results i’m happy with
precmpwtrsheet watersplash01

watertest05

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