-Final Entry-
Hi, this is the first time I’ve posted on this forum, and it certainly won’t be the last!
I don’t really know what I’m going to do yet! The basic idea is to make a spell with the keywords prisoner, anger and curse!
I’ve been testing a lot of things on the fly!
Here’s a sketch of some of my ideas!
Here are some gifs.
10 Likes
I choose to go with a style inspired by LoL and Shadow Gambit!
It’s very static and misses lots of things right now, but now I finally know what I want to do with it!
-Ground
-Chain and Smoke Based on Curve
-Scrolling Smoke with Shadergraph (Material Maker Texture)
6 Likes
hey,
I got a bit lost! But here’s my latest test!
(I’m thinking of coming back to something darker soon).
3 Likes
After testing a few things, I know where I’m going. I’m going to make a 2D/3D VFX seen from the side like Battlechaser.
Here is the final sketch of my idea.
And some 3D tests (Blender).
and the Unity Concept (not functional)
1 Like
Fracture Rock Shader
(Thanks to
FlorianBar for helping me !)
Simple effect of a chain based on a trail particle
Spike Particle (my tablet is broken so it is made with a mouse)
3 Likes
here’s the spritesheet for the Big Smoke Effect. i think i still need to work on it a bit! it’s not exactly how i’d like it.
here’s the fire spritesheet! i used a free asset pack unity spritesheet as a reference.
I’m a beginner in 2d flipbook ! if you have any tips or tutorials you can give me I’m interested ! I’m looking around a bit, I’m practising but I’m far from being good
Here is the mix with the chain !
9 Likes
strange tentacles and smoke test
here’s the latest version of vfx
4 Likes
Final Post
I’m glad to have participated and to have finally posted on this forum
6 Likes
Love the progress from rough inspiration, through some completely different test until the final post. Really love some of the sprite sheets and how you did the chain is actually a neat solution. Overall great job and solid entry
1 Like