EDIT: I don’t want to make a new topic for every marketplace release, I’ll just post all of them on here
Latest Release:
Previous Release :
EDIT: I don’t want to make a new topic for every marketplace release, I’ll just post all of them on here
Latest Release:
Previous Release :
Neat! will buy it out of support.
One thing though, you might want to try and go back 3-4 versions since many people are often 3-4 versions (or more) behind, which allows for some more potential buyers. (I am generally stuck at 4.16 with many clients, so a 4.16 version is something I’d really apprechate)
Edit: purchased.
Lovely, thanks mate!
Hmm right, going back a few versions makes a lot of sense, especialy since the techniques that I used have been in the engine for quite a while.
I’ll have a look what I can do for that.
If you layer multiple splines on top of eachother with different textures and animations, you get something pretty neat as well
I have added backwards compatibility for the pack all the way back to 4.14.3.
Nice call Luos, thanks.
This one might not be as useful to you guys, but I wanted to put it on here both for concistency sake, and because it might help save you some time.
I notice that a lot of game use these nowadays, just simple atmospherics attached to the player or the camera.
This is supposed to function both as a way for smaller studios who want to have there without having to spend too much time developing them as well as potentialy a base to use during placeholder phases.
Let me know what you think
VFX Essentials : Teleport
It’s out now on the marketplace for people who are interested
Have a look at the first post for details.
Here’s some extra media for reference.
Let me know what you think!
In this pack are some status effects (12) and a blueprint setup to control how the effect affects whichever object it currently targets.
Here is some extra media to enjoy:
I hope you enjoy and let me know what you think about it.
Update status minipack to 4.22. Keep updating, please dont be that kind of content creator that just leave away
This thread is awesome! @Niels Great job
10 Projectiles
Charge up > Release > Projectile Trail > Impact
Just wanted to post some media for you guys to enjoy.
https://www.youtube.com/watch?v=1BKH4V1E61o
If you want to buy it, you can do so here:
It’s not for sale in the market, I wanted the files to see how it was made. Is there any way to get them?
I believe they were removed because the effects are old and I didn’t have time to keep them updated.
Please also keep in mind that I used cascade, and not Niagara for those effects, so it might be better to reference Niagara effects instead.
Btw, what parts are you interested in learning about?
I wanted to see the type of textures and mesh used for the effect and also to see the elements of the effect. even if it’s in cascade I think it will help me out. And I was interested in the Arrows V1 and Telelport.