VFExtra is a collection of tools and assets for VFX developement In Unreal Engine
It is an ongoing project to provide extra functionality to help VFX artists increase their productivity.
If you have any issues using the pack, please contact me here : support@nielsdewitte.be
Changes
A small tool using the new Geometry Script plugin to generate sweep meshes
Removing bugs that occurred during the update to UE5.
Unfortunately some bugs still remain, but the tools should be usable in their current state.
INSTALL
The download page contains information about installation. please follow the install guide there.
REQUESTS
If you have Requests for functionality to be added to the pack, please let me know in this thread!
Reworked Magic Spline
Magic Spline now uses Geometry Script (don’t forget to enable the plugin)
This means that you can update update the spline meshes directly, and get immediate feedback in the effect.
Custom shape using an addition spline : You can now use an extra spline to define the cross-section shape manually
Seems to be an array out of bound exception.
Since it’s working on my end, my guess would be that a slight version difference causes GeometryScriptingCore to attempt to access an array which I haven’t set.
What version are you working on.
If you try to manually place MagicSplinev2 in a test level, does it also crash?