Hey Guys,
I’m trying follow this tuto from Cyan to understand how to add ripple based on collision. (Forcefield Shader Breakdown – Cyan)
but at my level, he took a too sharp shortcut explaining how to add the custom function into the shader, and I absolutely don’t know how to add it properly and if all the code he is listing, need to be put in one file or two?
Can someone enlighten me on this - to the detriment to of blaming myself to be too stupid
Thanks