In this tutorial you will learn how to make lightning material and particle in unreal engine without using any texture
Two main critiques.
Doesn’t quite look like lightning, but more on the end of it being colored streaks, could just be the example that was built with the materials.
The other thing is using simplex noise node is extremely expensive to my knowledge and you’re better off using a render target to bake it into a texture.
I’m going to try to replicate this and try to make a more burst-like effect since I’ve been looking for a way to do an electric explosion for a while.