This project is a complete remaster of a previously released title (DOD), upgrading it with modern graphics and a unique visual identity. This is a global collaboration project between teams in South Korea (Chungkang College) and Finland company.
*Also, this is an unpaid role, so there will be no separate compensation for participating in the project.
1. Why We Are Expanding the Team
During our first semester, a small team aimed to visually remaster the previous release of DOD to fit modern graphic trends while recycling existing assets. However, we identified several fundamental issues:
- Lack of a clear, unified art direction and visual inconsistencies from reusing old assets.
- Repetitive and uninspired combat mechanics lacking unique appeal.
- Issues with controls and hit impact/feedback.
- A need for distinct character roles to make co-op multiplayer actually fun.
- Repetitive stage structures and content design flaws.
To address these issues post-milestone, our global team has decided on a massive overhaul driven by three core strategies:
2. Open Positions
- 3D Environment Modeler: 2
- 2D Character Concept Artist: 2
- 2D Environment Concept Artist: 2
- UI/UX Designer: 1
- VFX Artist: 2
We primarily use Blender, Unity, and Substance 3D Painter (among other relevant tools).
3. Art Direction Low-Poly · Stylized · Oil-Painting Shaders · Sky Cubemaps
We are blending Western-preferred stylized aesthetics with the grim, bleak, and heavy atmosphere of Dark Fantasy. The goal is to depict a desperate, ruined world as if it were an oil painting. We aim to turn the technical limitations of low-poly into a highly distinct and charming visual signature exclusive to our game.
Desired VFX Style: 2D VFX style inspired by Arcane
- How to Apply
If you are interested in joining, please reach out to the contact below with your portfolio attached
Contact: [yeaeun661@gmail.com]
5. Development Roadmap
| Month | Key Milestones |
|---|---|
| July | Graphics & Stage R&D / Asset creation for ‘Kane Bridge’ region & Playable character ‘Tolki’ |
| August | Content and System Polishing |
| September | New Region / Playable ‘Cardan’ / Creature expansion (Boss, Elite, Normal) / Beta Launch |
| October | New Region / Playable ‘Agol’ / Creature expansion / Bug Testing & Feedback |
| November | New Region / Playable ‘Heluna’ / Creature expansion / Bug Testing / Chronicle update |
| December~ | Ongoing Region & Creature expansion / Live Operations |
