I am recruiting a VFX Artist to join a rapidly expanding AR/VR company based in the UK.
Responsibilities will include but are not limited to:
- Develop visually captivating visual effects (VFX) suitable for use in games, complete with particle systems and shaders.
- Utilise Unity to design, animate, and seamlessly integrate shaders, materials, and textures into the game environment.
- Engineer efficient and optimised VFX solutions capable of adapting to various target devices, ensuring scalability without compromising visual quality.
The initial contract will be for 6 months, and the project is likely to be determined outside of IR35.
My client is willing to consider candidates within a 2-hour time difference from the UK.
Please share your portfolio and contact details to discuss this opportunity further.