Unity Engine - Interactive Grass Shader that reacts with explosions like Uncharted4

I saw Uncharted 4’s presentation,
They made a grass that interacts with explosions.
I really wanted to do something similar.

Me & Tei Lee made this using render texture, vertex shader.
Jaeho Lee also helped me a lot.


Looks good! I think it could benefit from a swing-back part where it overshoots its original orientation and wobbles back and forth a little bit with a sine wave motion. Could also use a little variation so not all strands behave identically, maybe some might take longer than others to recover

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