https://youtu.be/B3IaEBCYBTM
I saw Uncharted 4’s presentation,
They made a grass that interacts with explosions.
I really wanted to do something similar.
Me & Tei Lee made this using render texture, vertex shader.
Jaeho Lee also helped me a lot.
https://youtu.be/B3IaEBCYBTM
I saw Uncharted 4’s presentation,
They made a grass that interacts with explosions.
I really wanted to do something similar.
Me & Tei Lee made this using render texture, vertex shader.
Jaeho Lee also helped me a lot.
Looks good! I think it could benefit from a swing-back part where it overshoots its original orientation and wobbles back and forth a little bit with a sine wave motion. Could also use a little variation so not all strands behave identically, maybe some might take longer than others to recover