Unity Crack with current ground texture


#1



#2

That’s really cool! I’d love to see how this is done.


#3

Yeah is that like a parallax material decal on top of the ground?


#4

NO.I use shader to contrl the mesh offset and depthmask


#5

Looks pretty nice. Any chance you show us some insight how you have achieved this effect?! Would be great.


#6

看起来很不错。你有没有机会向我们展示你是如何实现这种效果的?会很好。


#7

Great job, would love to see a break down of this too!