I am finally done with my Sword Strike VFX Piece!!!
A lot of elements are applied here but it was basically a way for me to learn about how to make realistic cracks.
This is done in Unreal Engine 5.5
Assets are from sketchfab, vfx is done by yours truly
I still need to post it on Artstation after tweaking… more last steps…
EDIT: I have finally posted it! You can find the full post HERE
Here is the youtube video at least. im gonna try to make a camera animation from a different angle. There is a little teaser since one of the goblins gets sliced in half, but its rlly not visible from this angle haha…
Finished up this sword VFX I’ve been working on, with 2 different angles (in which you DO see the goblin get sliced)
Please check out my artstation which has the full post! Thank you