UE5 VFX: SwordStrike Groundcrack

I am finally done with my Sword Strike VFX Piece!!!
A lot of elements are applied here but it was basically a way for me to learn about how to make realistic cracks.

This is done in Unreal Engine 5.5
Assets are from sketchfab, vfx is done by yours truly :sunglasses:

I still need to post it on Artstation after tweaking… more last steps… :upside_down_face:
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Here is the youtube video at least. im gonna try to make a camera animation from a different angle. There is a little teaser since one of the goblins gets sliced in half, but its rlly not visible from this angle haha…