Hi. I wanted to share a course that I have recently made for CGCircuit.
Almost 5 hours of valuable content
Blueprints, Niagara and a bit of Houdini magic ![]()
This hands-on course takes you from concept to a fully playable, stylized magic combat prototype in Unreal Engine 5.6. You’ll design, implement, and integrate gameplay-driven visual effects using Blueprints, Niagara, and custom Houdini assets.
You can support me and purchase it on CGCircuit
