UE5 Grenade Explosion VFX

Grenade
Hey everyone, this is my 5th effect in UE5!
I’ve created a grenade throw effect, complete with a dynamic trail and an impactful explosion. I would really appreciate any feedback or tips on how to improve it.
Cheers!

artstation

Hello!

To better help with feedback and direction I would like to know what kind of grenade effect you are trying to create?

I have some pointers that would improve the current visuals though:

  • Smoke disappears very quickly and linearly with little or no expansion.
  • The flying glowy bits are a bit large and few and could do well with mixing in some long stretched out sparks that move very quickly to add extra emphasis on the speed of debris and potential shrapnel flying out.
  • The effect would benefit greatly from more sparks.
  • The decal doesn’t match the explosion size.
  • Find a reference and try and get as close as possible to the timing of the elements in it