[UE5.5 Niagara FX] Energy Portal — Custom Shaders & Flipbook Particles

:small_blue_diamond: This is a stylized energy portal created in Unreal Engine 5.5 using the Niagara System.
:small_orange_diamond: The setup includes sprite renderers, flipbook animation, and mesh particles, all controlled with custom materials.
:small_blue_diamond: The material uses dynamic parameters such as:
– UV offset
– Distortion strength
– Dissolve intensity

:cyclone: A translucent black shader was added for better depth, along with trails and ambient particles to make the scene feel more alive.

:clapper: The effect was recorded via Sequencer, and it activates immediately on playback.