Hi all,
Great resource with an easy to follow tutorial on real-time VFX using Unreal Engine 4, Version 4.20
VFX AND PARTICLE SYSTEMS WITH UNREAL ENGINE
Things I took away:
- How to attach a material to a mesh using blueprints
- How to attach a particle to a mesh using blueprints
- How to create dynamic parameters that can be used in a construction script to enable real-time editing in the editor.
What did you learn?