TheVman: Sketch #66

Hey folks! Been a while since I joined in on one of these sketches, but I’ve never gotten a proper chance to work on air effects and this seemed like the perfect learning opportunity! (Not to mention I’ve had a long fascination with tornadoes and I’ve always wanted to try making one)

I still want to create a full sequence of it being summoned and disappearing, we’ll see how much I can fit in these last couple of weeks.

Here’s some of my reference

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Glad you got that opportunity then!
Very impressed already :smiley: Rarely I see a stylized tornado that actually follows the shape fully of the realistic one, so really well done :smiley: Looking forward to seeing summoning of that beast!

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Thank you! Yea one of my big inspirations were the super-cartoony cyclones in Wind Waker and I wanted to take those basic principals and push them even further. I updated the OP with a few examples of my reference.

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Looks mighty fine!

I do wonder if it would feel better if you slowed down the rotation quite a bit.
If you look at real life sources, the actual rotation movement feels rather slow (partially due to the size of these darn things).

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I was thinking about it, though part of me enjoys the intensity of the rotation. It’ll depend on how I pace the full sequence.

I do still want to refine the material a bit more, part of that would be to create a clearer gradient of the swirl slowing higher up in the funnel.