EDIT: I forgot to update this post. In the process of switching SSDs, this project was apparently stored in the wrong place and got deleted. I will try again next sketch…
I will take about a week of my free time to work on a winter spell. This is my first RTVFX Sketch so I don’t have big expectations for this, I will just try to have some fun with it. Here’s a quick description of the spell:
You cast a skillshot-based projectile. After hitting a target, the projectile will bounce towards the two nearest enemies in a small radius. If one or more enemies are hit, they will be marked for 2–3 seconds, and this ability’s cooldown will be reset. If the enemies are hit by this ability again while marked, the mark will pop to deal extra damage (and the projectile will bounce again).
The spell has no name yet, and maybe never will, but I’d like to think of something. For the theme, I want to explore using some aurora-esque elements as the main body of the spell, along with the obvious snow/ice to support it and make it feel more wintery. Hope this explanation makes sense, and I will update this post as I make some progress on it!