Thank you Fenix! I started to use your feedback to improve the Shield effect.
First to answer your question: I use both. Its a sphere mesh with a subtle scrolling texture. And i use a base texture and a kind of a ring texture growing over time.
So are you trying to say that its looking to flat?
Here’s my secound iteration with a dissolving effect and a visual timer (shine on the top right):
Same effect with different background:
What i did miss to say: Im aiming to do MOBA effects (League of Legends, Heroes of the Storm…) So the effects sould be optimized to fit in these fast paced games.
I would love to hear more feedback! Thank you!