Hi! I’m working for a personal project where I will have space portals, and after some sketching i liked the idea of a portal with a pattern that repeat itself to the infinity inside the shape.
I found this pretty cool video, any advice on how can I achieve this effect with the ShaderGraph?.
Main goals are: repeating pattern and parallax.
I would personally try to create raymarching shader for this. But if you want to create something similar with Shader Graph, check out this tutorial: https://www.youtube.com/watch?v=rlGNbq5p5CQ
It his basically how they do the “depth” of the ice cracks.