I repurposed Lacuni to due a witchdoctor like frog-blood soup but trying to feel older like Diablo 2 sprite work.
My goals for the past few days was to keep with Julian Loves GDC talk, take something relatable and tap into lizard brain references to sell mood - so I went through a few ideas
Intoxication-Drunk popping bubbles in the air seemed the strongest allegorically
TBF I attempted to do the ‘Frankenstein monster’ and relate to stitches or fleshy bits but the motion relates more to worms/snakes… not a bad feel, just wasn’t what I was going for
For tonight I’ve always wanted to do a waterfall attack similar to Pokemon Go
I love it, however I want to work on making it softer rather than the more purist traditional water mass
sorta like the other game versions
I sketched this up yesterday as a waterfall strike downward,
im not sure if I like the steam cloud in the sky or hate it and leave the emphasis purely around the strike but I think ill add and touch up more tonight.
I think the cloud could potentially make people confuse the effect for rain (as opposed to a waterfall). Regardless: I believe that the timing between the three elements (i.e. cloud, downpour, and splash) in that particular effect could be improved.
i’m conflicted; sorta dabbling with this one – I’m considering working the emphasis. I am curious how far I can push that, I forgot to add an emissive mult :DOH! ill do that . maybe tomorrow with more time
edit did it anyway cause why not, and love it! i touched up some timing white should lead your eye into the shockwave and darkened the waterfall at the top
The hemisphere is for a shockwave, conceit is an impression of a cannon ball hit. I made it because I had fun illustrating the spikes and wanted to adapt it to a sphere.
in order to do a ‘good’ job i would want to map a lot of this to geo, finesse erosion for dimensional/motion of texture on changing surfaces… i dont have maya at home and I get anxious about opening up blender >.< i dont want the stress lol. I should buy maya … expensive! but worth it maybe
Also liked the blue because of the colors of it - really liked the purple/blue mix <3
Did you notice the “bubbly” look you got on the purple one below the red? Really cool!
I feel the green one could end up giving a really cool nature/healing vibe if you added some delicacy to it
Many thanks, Torbach! Both for showing the texture and for showing them at work alone
I’ll try painting some tomorrow. I think now I know why mine weren’t working.
By the way, do you hand paint it? How do you usually go for painting this kind of texture?
I was doing the following, more or less:
Paint it horizontally, straight, then Polar Coordinates it and see how it’s looking. Then I use Smudge and Eraser to get it to a more desirable shape + use maximum or minimum to get nice white spots, along with Blurs.
PS: If you know any good tutorials on handpainted textures or textures in general, don’t hesitate on dropping it!
by hand, I work indirect and i don’t have any sophisticated tricks, nothing that would be of mention to actual concept artists that demonstrate interesting technique.
largely i’m pixel pushing adding, erasing and smudging is 90% of my work