Hey all! Long time (too long) no post!
Going to have a bit of a late hope in with the sketch but here’s what I whipped up on lunch today. Going for a pretty simple fire effect that could be seen in a stylized game.
Things I will be doing for next pass:
- Color tuning
- Pushing style
- Reducing flame noise a bit
- Making actual wood instead of the basic Unreal cylinder
- Smoke texture
I will be pushing the style and color a bit more (as well as fixing that hideous seam).
Here’s draft 1!