Sketch #10: Marcus Bruzzese

Hey all! Long time (too long) no post!

Going to have a bit of a late hope in with the sketch but here’s what I whipped up on lunch today. Going for a pretty simple fire effect that could be seen in a stylized game.

Things I will be doing for next pass:

  • Color tuning
  • Pushing style
  • Reducing flame noise a bit
  • Making actual wood instead of the basic Unreal cylinder
  • Smoke texture

I will be pushing the style and color a bit more (as well as fixing that hideous seam).

Here’s draft 1!