Hi Simon,
I pretty much recreated the all setup in Houdini.
I’m just stuck on how to do the cascades.
Could you post a screenshot of your PointVop for the cascades by any chances ?
Thanks a lot
1 Like
You mean the little steps instead of a continues flow? This was done with a fuse node to snap to the grid:
A more advanced solution would be to round the position-float-values. With that you might have more control. But for me the grid snap was working fine.
2 Likes
Oh ok !
Nice hack
Thanks
Edit: I tried, doesn’t really work in my case, I need to figure something out
In the discord they told me I could use this (but I didn’t try). Maybe it helps you:
And this plugin looks interesting too: https://orbolt.com/asset/kgoossens::KG_convolutionCurve
That works pretty well Thanks