Simon Baker: Sketch #6 WIP

Hi everyone,

Just getting something started for this sketch,

I have just set up some basic shapes in Maya.
I will be taking these through to Unity to work on shaders in Shaderforge & do some particles in PopcornFX.

Taking inspiration from the Hammerhead Corvette from Rogue One:

I am going to try and do a startup through ‘full throttle’ to cooldown sequence, really loving this startup sequence from an Eve Online cinematic:

(Eve Online cinematic:

Bonus ref:


Edit- re-ordering the gifs :slight_smile:


Hi everyone,

I didn’t make too much progress,
Focus was mainly on shaders, will be doing some more tightening up over the next few days:

Skybox courtesy of Unity Asset Store - The Best Assets for Game Making