Shiemi : Sketch #64

The final update -

And a random screenshot!

For this challenge I am planning to use a cube and energy explosion FX. These are some of the first pass I am trying out in Houdini and unity.

This is a experiment I was trying to make a combination of a 2D and a 3D FX just to get a gist of how the FX might look…
Recording_2024-09-25_at_23.44.11

I still have to work more on the red connecting meshes that are between the cube pieces…
Recording 2024-09-30 at 15.04.38

Planning on combing these visuals in future…

The plan is to make the following -

  • center charge FX
  • a bit of toon smoke and small debris
  • polish the wind arc FX
  • The end energy explosion is still TBD
3 Likes

so tried some stuff and was not happy with how things looked. So instead of making those red threads coming from the cube, I decided to explode the cube and then morph that pieces into a book (grimoire?)

And making a sword coming out from it - reference from anime- black clover.

Then making some black-red aura coming from the sword and the book.

I plan on doing this FX in unreal. So i got some basic things ready - red aura, black distort aura, cube explosion, book model (link - Book Open - Download Free 3D model by FlukierJupiter [bcc69da] - Sketchfab) and sword model (made in maya)

Recording 2024-10-11 at 14.48.01

and here is the destruction in houdini, its still in progress, but i got some shapes finalised.
Recording 2024-10-11 at 11.15.02

4 Likes

Had a real hard time getting the destruction animation imported in unreal from Houdini as well as from blender. So tried a different approach -
Made a talisman wrap around the cube in houdini and got that in unreal.
Recording 2024-10-30 at 09.38.24

Next made some spherical liquid dropping from the cube and morphing into a book. Made the simulation in houdini using popnet.
Recording 2024-10-30 at 09.41.37
Recording 2024-10-30 at 09.45.30
Recording 2024-10-30 at 09.50.17

Then making sword appearing from the book. Made the big electric arcs in krita and exported them as spritesheets. As for the small electric arcs I made them using material in unreal. Also the blobs on the book are made using niagara system. Here are some screenshots


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Jeez you’re cooking so close to the deadline! :smiley:

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Here is the udpate!

Had to fast wrap it up, so busy with halloween!
But had fun creating this FX!

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