Hey guys I’ve got a shield emitter that deploys just in the nick of time, im going for a realistic look but im really not sure how/what to do to make it visually interesting, some ideas or tips or just a point in the right direction artistically would really be appreciated.
I like the animation you’re working towards. The first thing that came up in my mind is that the rockets dont really have power. There is a certain term in animation for “rocket scenes”, I forgot the name about it but I’ve a gif for you that shows some pretty strong angles that can push your rockets alot.
Hopes this helps you a bit