Been a while! Just finished moving and had some friends working as Environment Artists ask for a new batch FBX\OBJ export tool.
The tool will take an array of Mesh Objects and allow you to export them all to a path as individual FBX or OBJ files. You can also export Groups as FBX if need be. It will also provide information in the UI about what types of data are applied to your geometry; Color Sets, UVs, Shaders, etc.
You can find out more about it here: Maya - Batch Mesh Exporter v2.6