Thank you Shannon, I rest my case here
How to rotate this projectiles?
Would you mind explaining what you meant when you say the texture was screen space bound? It looks like the texture is just scrolling across the mesh normally to me.
just because it fits so well, someone shared his technique with me to create a very similar shape: The Four Vertex Volume | Simonschreibt.
Hey Shannon! Loving your tutorials so far, i may have a beginner question but may i know how to you animate the UVs? or is there any node in UE which could make the UV move? Do i also need to export the mesh with the UV i modified ?
To move/scroll UVs try hooking the Panner node into your UV input. And yeah you will need to have UVs on your mesh… that will determine how the texture actually moves across it.
Hi @ShannonBerke! i really love all yours tutorial so far, i’m really curious how the kindred trails works, can u share a breakdown for kindred trail?
Thanks for sharing! <3
Can you create Garen’s Ability VFX in TFT SET 5.5 on green screen?
Hey thread buddies! I’m so happy that this post is still helpful for folks. I wanted to apologize for the lack of updates and share that I actually moved off of League a few years ago and haven’t been creating for LoL. Truly I haven’t been focused on asset creation in a few years so I’m pretty out of date with how fast new tools and updates come out Perhaps someday I’ll have a slew of helpful updates but for now I wanted to post and say thank you again for those who have found this content helpful over the years!
Thank you for the stuff you shared throughout the years, this thread already is like the Library of Alexandria