Some of the rendering tech (including particle lightmapping and volumetrics) of Call of Duty: Infinite Warfare:
Still wish I could find your old “Making of CoD” video from year ago.
recall you showing off realtime placing VFXs in the world using xbox dev kit (I think that was it)
The other big thing I liked was the lighting guy showing off the different passes and what the game looks like as the lighting is “built up”.
Last I recall it get taken from public view and remained private.
Def bookmarking to read through sooner rather than later.