I have run into a bit of snag when it comes trying to record footage from unity. I usually use OBS and the display capture for quick and dirty captures. I’m trying to get some better quality (60 FPS) captures and I cant seem to find a good way to record the game screen from the editor. I need to move my camera in my scene manually so I can’t make a stand alone build and simply run it.
Does anyone have any good tips for recording high quality footage from unity?