Rafek - sketchbook

Fire fx, stylized for cartoon - or something like that.

I wanna have all these fancy shapes like in 2d fx animations or something similar.

Made in 3d and it’s a mix of procedurals and a little bit of particles sim. A lot of ways to shape it.

Here is another example. More wild cutouts and some embers.

This is direct from viewport so it’s not rendered.

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It looks interesting!

I’m working on a few different stylized fx and various ways to dissipate it in toon/comics style. Here are another examples.

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Different shaders preview.





Different shaders preview 2.





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Different shaders preview 3.




Another update, worked more on dissipation.

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New update.

Working on animated textures sets. Quite happy with details.

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And another set.


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Another example frames, from flipbooks, I want to test it soon on particles and meshes in engine

New example of 2D shader.

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More updates

New update, this one is full procedural and can be animated also to make different type of fx movement

Another quick update, this time I’m working on stylized muzzle shots, check it out