Heyy everyone, this is my first post in this community
Until recently I had mostly been working in Unity, and I’ve just started learning Unreal Engine and Niagara. So this is the first complete piece I created in this new environment.
I thought this would also be a good starting point for me to become more active here.
Instead of giving feedback, I’ll ask you this.
What would you change/improve if you had to create this effect from scratch?
How would you approach designing it from scratch?
Thanks, I think I’d plan better and start with a blockout first. This effect was kinda experimental, so most of the design happened along the way, and it turned into node chaos in no time