Might be that you are not previewing lights on the scene? Click on the lightbulb icon located in the toolbar on top of your Scene window. Should be next to a “2D” button and such.
Hannn I found the problem: the next step was to put a FPS Controller in my scene: A first person character.
When I disable the FPS Controller and active the SciFiCamera it works. So it looks like my lights don’t work with the FPS Camera. So I have to find how activate the post processing in my FPS view.
Should be easy! Add a Post Process Layer component to your FPS Camera. Then set the Layer to “Postprocessing”, and also set it on the top right corner of the inspector window. Then, add a Post Process Volume component, and set “is global” to true. Select your desired Postprocessing Profile, and it should be working!