Portfolio Work - Just 1 Project showing all the knowledge

Hello Guys, nice to meet y’all, my name is Yordin and I’m a Technical VFX Artist, I’m 20 years old and I’m from Colombia
Welcome to my Dragon Empire Project(Unreal Engine-Houdini-Substance Painter, Substance 3D Designer, Photoshop, Maya)*
I’ll be showing my progress here, the goal of this project is to get a job showing my knowledge about these softwares in a final scene in Unreal Engine
The animations that I’m gonna use are from the rebelway challenge 2022: (Second one with the Shield) https://www.youtube.com/watch?v=6gKkZnWaB1o


My simple Moodboard(Environment and Particles):

Gif preview: https://www.quora.com/How-do-Shang-Chi-and-Wenwu-wield-the-ten-rings-Why-do-they-wield-five-each-when-they-fight

Ring Model
2024-09-14 19-05-49
:
Textured ring:
2024-09-14 19-07-36

Animated and Adaptables rings inside VEX
AnimRings


image

Working the lightning Effect, all those things will be exported to Unreal Engine!
2024-09-14 21-37-28
Optimised Lightning Meshes with tangent branches / Created Lightning Texture(You will see more poligons but they are from the character)
2024-09-14 22-16-11
Charge Smoke + Procedural Trails with quaternions, angle etc
2024-09-14 23-57-47 (1)
Hello guys, I was sleeping, I’m back, here is the progress, magic smoke with ring collision interaction
2024-09-15 10-58-31
I’m importing some things and taking a look at them, procedural rocks created in Houdini and texturized inside Substance Painter, I’ll start to work in the environment, thanks for your attention guys)
2024-09-15 17-03-59 (1)
Hello guys, here is the update, I’m like in the 5% of the project I think hehe, I still need to improve more things in the environment etc, I’ll keep doing my best))
2024-09-16 00-28-52